3D Modeling Electronics Fast in Blender Easy for Beginners

The simple and fast techniques to model hard-surface electronics as a beginner in Blender

Ratings 0.00 / 5.00
3D Modeling Electronics Fast in Blender Easy for Beginners

What You Will Learn!

  • The MODEL workflow to create electronics in under 30 minutes even if you are a beginner
  • THE BOOL METHOD to create buttons anywhere on your object
  • The only add-on you MUST activate that will help you save up to 16 clicks every time you create a new shape
  • How to undo any shape and create unlimited concepts without actually clicking « Undo »
  • THE DOUBLES METHOD to create parts of your object without slowing down your computer and to work even faster !
  • THE PARENT TRAP : Why you should never parent your meshes and how this is affecting the performances of your computer (never do this)
  • The 7 CLICKS METHOD to create any button or controller
  • The ONE thing you always have to do after extruding your mesh (or your model will look flat)
  • How to emphasize the details of your models only using this simple hotkey
  • The simple and fast method to put unlimited icons on your models (brand logos, home button, volume icons…)
  • THE CIRCLE METHOD to transform any plane to convex screens in only 2 clicks
  • How to make any surface 100% flat even after deformation or editing
  • THE TWO PART SCREEN : Why you should never model a screen on your actual mesh and use a different mesh instead (never skip this step!)
  • The PEN METHOD: Create any cable or chain by drawing it and then watch it appear
  • How to create unlimited shapes of cables and chains in exactly 4 seconds
  • The LINE HACK : Use this simple trick to create every length of keyboard keys in just one click
  • The BEVEL ERROR : Why you should never manually bevel the edges of your keyboard keys (it can cost you to remodel your entire keyboard if you make it)
  • How to create an entire mechanical keyboard only using one modifier
  • 6 WAYS to create ventilation panels and which method should you use
  • The GAP PRINCIPLE : The one and only thing you should never NEVER skip when making electronics or else your model will look atrocious
  • The key detail that will make your model looks realistic and how to use the best of it
  • The WIREFRAME PLAN : Why you should NOT use the wireframe modifier to make a wireframe mesh, and the best tool to use instead
  • The 2 best ways to make spiral cables in less than 10 seconds
  • SHADING ACADEMY : 8 methods to always have a perfect shading on your models, avoid shading problems and artifacts, have smooth surfaces even with ugly topology

Description

3D ELECTRONICS

The simple and fast techniques to model hard-surface electronics as a beginner in Blender


Model hard surface-electronics in Blender


This seems kinda difficult for a beginner?

Yes, it actually is.

You need specific techniques and tools.

Have good tutorials for the things you want to learn.

Find solutions to the problems you encounter while modeling.

Spend hours of work just to make a simple object.

Follow long tutorials with a lot of complicated knowledge and rules.

Buy add-ons.

Have a big and powerful computer...

Maybe you think that you’ll never be able to do all of that and learn how to model electronic objects in Blender.

Spend hours and hours… just to give up because it’s too much.


Well… You don’t need all of that!

This is what stops a lot of beginners from starting to learn.

You don’t need to worry about all of the techniques, rules, or computer specifics… This is a waste of time.

You just need to start making something.


And for that, you need an easy and simple plan that works for you.

A plan that is fast to understand and execute, and works with a lot of different projects even if you don't have a powerful computer.


There is a type of modeling that is totally different than traditional modeling...

It just uses modifiers to work.

This is called non-destructive modeling.

A lot of concept artists use this method to create their projects because it is faster, easier, and you can try a lot of different concepts on your models just by moving parts of your mesh with one click.

You don’t need add-ons.

You don’t need a powerful computer because the modifiers used can be disabled as you are modeling, it doesn’t use any of the data.

This method allows you to work with a regular laptop, like I do…

I create all of my 3D projects on my MacBook Air with only 8 Go of RAM, and it’s perfect!

I teach you all about this method in this course!


What this course could bring you :

Model a lot of different electronic objects easily and quickly.

Improve your modeling skills very fast.

Learn about modeling without feeling lost.

Understand more advanced techniques easily.

Be able to model objects, make renders, export your files and even create STL models for your models to be 3D printed… this could be fun!

Start modeling for specific projects, and model for other people.

Collaborate with people on projects.

Start to create your own portfolio.

Who Should Attend!

  • Beginners who want to level-up their 3D modeling skills
  • Beginners in 3D who want to specialized in modeling objects
  • Beginners who want to learn how to model electronics in Blender (computers, keyboards, phones, cables...)
  • Beginners who want to learn how to model in Blender

TAKE THIS COURSE

Tags

  • 3D Modeling
  • Blender

Subscribers

4

Lectures

56

TAKE THIS COURSE



Related Courses