Build a Side-Scroller Platformer game with GameMaker: Studio

Learn the absolute complete process on building and publishing your own side-scrolling action game from scratch!

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Build a Side-Scroller Platformer game with GameMaker: Studio


In this course, instructor Alan Thorn will be walking through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio. Here he will be covering topics such as sprite creation, tilesets, collision detection, and any scripting necessary to get the game up and running.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry.

What You Will Learn!

  • Learn the complete process of building a side-scrolling platformer game
  • Learn to build sprites, add animations and audio, and build tilesets for your game levels

Who Should Attend!

  • Complete beginners to GameMaker: Studio interested in building retro, old-school side-scrolling action games



  • Game Art
  • Game Design
  • GameMaker Studio
  • Game Mechanics






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