Sculpt and Create Tileable Textures in 3d with ZBrush

Using both 3ds Max and ZBrush, learn how to sculpt, UV, and texture a flawlessly tiling stone floor!

Ratings 4.18 / 5.00
Sculpt and Create Tileable Textures in 3d with ZBrush

What You Will Learn!

  • Learn to sculpt and texture a perfectly tiling floor

Description

In this beginners tutorial we start by showing you how to create modular geometry in 3ds Max, export it to Zbrush, then quickly get you up to speed on using Zbrush for the first time with basic controls and concepts before diving into sculpting the floor stones and baking multiple texture maps.


About the Instructor:

Ryan Smith is a Technical Artist at Gearbox Software, who specializes in technical art and visual effects. With over 10 years experience working with the Unreal Engine, he is highly proficient with 3D Studio Max, Photoshop, and Zbrush. His specialties also include Shader Authoring, Visual Effects, Technical Art, MAXScript, and Optimizing Workflows.

Who Should Attend!

  • Beginners to sculpting and modeling / texturing

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Tags

  • 3D Modeling
  • 3D Sculpting
  • zBrush

Subscribers

697

Lectures

14

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