Master Rigging Vehicles in Blender

~ Ace rigging cars, trucks, tracks and wings within Blender for animation with armatures ~

Ratings 4.25 / 5.00
Master Rigging Vehicles in Blender

What You Will Learn!

  • How to rig vehicles within Blender using inbuilt tools
  • How to create 'model based' control panels
  • How to utilise drivers; charts, modifiers and settings
  • How to use various different constraints
  • How to use the IF function
  • How to setup Custom Properties
  • How to write expressions

Description

Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, we learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features five different vehicles for you to practice and learn from! There's also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further. Each project is detached from the other ones; instead of bringing in and reusing too many elements from previous rigs, we reaffirm and harden the understanding required to build using armatures and look at where each vehicle is unique. The ultimate aim is to get you used to using armatures, drivers, custom properties, curves and various other tools!

All rigs are designed for ease of use by an animator (the ultimate end user of our rigs.) Whilst there's a lot going on under the hood with our creations, the animator will simply see the relevant controller bones and be able to use them straight away!

Are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!


Who Should Attend!

  • Intermediate and above Blender users who wish to develop and take their mechanical rigging skills to the next level.

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Tags

  • Blender

Subscribers

735

Lectures

73

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