Blender 3D from zero to hero

The complete guide to learn 3D using Blender from basic to advanced level

Ratings 4.47 / 5.00
Blender 3D from zero to hero

What You Will Learn!

  • Master the fundamentals of 3D software specifically using Blender.
  • Create any type of 3D models you can imagine from simple to complex ones using different kind of methods.
  • Able to create material, texture and understand in-depth UV mapping techniques
  • This course will get lifetime updates so more and more lessons are coming each week ...

Description

If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a construction robot like in the course cover image, add materials to it, create lights, and then render it using the EEVEE rendering engine.


WHAT YOU WILL LEARN

You are going to learn so many things in this course. They are just too many to cover in this short introduction texts. But just for a quick summary. The course is divided into 4 parts.


Part 1: Blender essentials

  • Blender’s UI

  • Viewport navigation

  • Basic object operations

  • Basic transformation

  • Interaction modes

  • Basic mesh editing

  • Etc

Part 2: Look development

  • Viewport shading modes

  • Rendering engines

  • Creating and using materials

  • Basic CG concepts

  • Using camera object

  • Surface smooth shading

  • Screen space reflection inside EEVEE

  • Etc

Part 3: 3D modeling

  • Advanced transformation

  • Pivot point

  • Selection techniques

  • Inset, Extrude and Bevel

  • Knife and Bisect tools

  • Adding loop cuts

  • Patching holes

  • The basics of modifiers

  • Common 3D modeling mistakes

  • Normal direction

  • Manifold geometry

  • Point-to-point modeling techniques

  • Etc

Part 4: Construction robot project

  • Volume sketching

  • The Basics of grease pencil

  • Special movement operations

  • The basics of the curve objects

  • Basic rigging with FK (forward kinematics)

  • Create global illumination in EEVEE

  • Etc


HANDS-ON PROJECTS

There are many hands-on projects in course. Such as:

  • Custom monkey head model using basic mesh editing

  • Adding materials to the custom monkey head model

  • Modeling a kindergarten chair

  • Create vases using spin and screw methods

  • Create a roman column

  • Model a toy train by leveraging the vertex snapping feature

  • Model a coffee table

  • Create a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEE


So get the course now and take your first step into the world of 3D using Blender!

Who Should Attend!

  • Beginners who want to learn 3D from scratch using Blender.
  • People who want to make video games using game engines such as: Unity, Unreal, Godot etc.
  • Architects and interior designers who want to create stunning 3D visualization.
  • Graphic designers who want to add 3D elements in their design.
  • Anyone who needs strong 3D skills for different kind of purposes such as: 3D printing, virtual reality, augmented reality, product presentation etc.

TAKE THIS COURSE

Tags

  • 3D Modeling
  • 3D Texturing
  • Blender
  • UV Mapping

Subscribers

4679

Lectures

200

TAKE THIS COURSE



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