This is the ultimate Blender Course for understanding Geometry Nodes Workflow. In this course I am going to explain each and every detail you will ever need for Non destructive Modelling in Blender. First I am going to show you the very basic and essential techniques. Then we are going to learn about Inputs, Outputs and Socket Management. Here is the list of topics covered
1. Learning the Basics of Geometry Nodes
2. Input and Output Control workflow
3. Understanding and using Socket type in Geometry Nodes
4. How to use Spreadsheet information for Advanced workflow
5. Finding and using Index of Single vertex for Precise Modelling
6. Fields, Attributes and more
7. Understanding and Solving Errors for Smooth and efficient workflow
8. Vertex Group and Weight Painting Techniques
9. Curve creation and Manipulation
10. Curve Ramp Technique
11. Domain control Tricks
12. Edge Path Control and manipulation
13. Shape creation using Geometry Nodes
14. Much more...
Unique features of this course
1. Short and To the point clear explanation
2. Practical examples
3. Clean and visible Node setup
After learning this course you can easily Create, Manage and Edit any Geometry Node Tree in Blender
Note: Geometry Nodes are Still in the early Phase of development and thing can change heavily. You can find some New Nodes as a replacement or Advancement of the current workflow. I will try my best to cover the details of the latest workflow