Hello friends!
In this course I will teach you how to model low poly game assets inside the blender 3.1 which is new released version. This tutorial is around 2 hours and if you like be sure to check out our other courses.
Here in first step we will discuss about tools and techniques for modeling and in general how to use blender for creating your desired 3D model and you will learn how to use proportional editing for adding more interest to your model.
In the second part i will explain the right way of UV Unwrapping and how to texture your model using PBR material.
And the third part i am going to teach you what is shadow catcher and how it works and we speak about cycle engine and camera setting. In here we will learn how to us HDRI for lighting our scene.
In the last part we will go further and talk about texturing a bit more and how to set up a camera for taking a render animation.
What Topics are Covered?
3D Modeling
You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.
We will create PBR Materials.
How to illuminate the scene using Easy-HDRI add-on (free).
Learn how to animate the camera in a easy and professional way.
Get introduced to Cycles
3D Modeling
You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.
We will create PBR Materials.
How to illuminate the scene using Easy-HDRI add-on (free).
Learn how to animate the camera in a easy and professional way.
Get introduced to Cycles
So I hope to see you in there.