In this course, we are going to share the workflow we use to create photorealistic renders. You’ll learn lighting, creating realistic materials, setting up striking compositions and even post-production. We are hoping that you’ll grow to enjoy this process as much as we do!
We have used 3ds Max 2020 and Corona Renderer 5.0 through the course.
We will be sharing the 3ds Max models so that you can follow along. The oldest 3ds Max Version you can use to follow this series is 3ds Max 2017.
Throughout the course, we generally approached problems from the point of view of a 3D Artist. However in some cases we found it more practical to approach things like a photographer. This combination of approaches helps us understand and solve problems very effectively.
About the Instructor
Gökçe Gün is a rare combination of an expert 3D artist & a seasoned teacher.
As a 3D Artist, he is an expert with 10 years of experience in 3D Modeling, 3D Sculpting and 3D Rendering. He worked on creating various of graphical content including interior and exterior renders. His work was in ads for many major companies such as Ford, Algida and Coca Cola.
As a teacher, he shared his passion and experiences to teach how to use 3ds Max, V-Ray and Corona Render in universities and private institutes. His experiences in solving many type of problems with tight deadlines allows him to impart a practical understanding of his craft.
Currently he is the co-founder of Yakın Kampüs; one of the largest online learning platforms in Turkey. Also he is the 3D Supervisor of Matte-Studio.
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