Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)

Learn the basics of creating hair in 3D!

Ratings 4.60 / 5.00
Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)

What You Will Learn!

  • How to create realistic hair in 3D
  • The basics of Fibermesh
  • The basics of Hairsystems
  • Basic Lighting and Look-Dev techniques
  • How to finalize your render

Description

Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.

Who Should Attend!

  • Anyone who wants to be a Freelance Character Artist
  • Anyone looking to advance their 3D knowledge

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Tags

  • 3D Texturing
  • zBrush

Subscribers

470

Lectures

15

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