A great course where you will learn to create a fully detailed robot, from scratch and step by step using Autodesk Maya and ZBrush, so you do not need any prior knowledge using these programs.
You will learn the correct planning of an error-proof character before generating the main pieces and the details, how to obtain a good scale and proportions for the character, and once the above is done, you will know one of the best techniques for the creation of this type of models using the new modeling tools that Autodesk Maya 2016, 2017 and 2018 has for us as the modeling toolkit, you will learn modeling tips and tricks for this type of surfaces, as well as learn to manage two of the best programs for 3D Autodesk Maya and ZBrush.
Finally, once the modeling of the robot in Autodesk Maya is finished, you will learn how to take those pieces to ZBrush to add the final details and return that detail to Maya by means of normal maps.
At the end of the course you will be able to create your own characters or models of the same style using everything you have learned.
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