Hello, my name is João Dessain Saraiva and besides working as a web developer one of my favourite hobbies is virtual reality. To stay updated with this technology I like to create content for Udemy and I am also a virtual reality technical advisor for a british VR company.
So I always wanted to drive a race car on a professional race track, and since I didn't have the chance to do it yet I decided to make a virtual reality project about it.We are going to build a race track in Unity 3D and import a car model, set 3 different player view perspectives and a countdown timer tracker to keep track of our driving skills.The project will be built on Unity Cloud and we will also apply some techniques to improve the overall performance, and yes for sure it will have virtual reality and gamepad support.
The lessons contents is fully described, and if you have any question don’t hesitate in posting it I’ll be here to help you out, let’s go!
You will learn how to:
Use Unity 3D to create a basic scene
Car racing scenario
Configure camera and perspectives of view
Switch between cameras
Import scenes and assets
Set and code a countdown timer
Techniques and methods to improve performance
Prepare and deploy your project on a Virtual Reality headset
Gamepad configuration
Use Unity Cloud to build your Unity 3D projects, save resources and time
You will always feedback and custom response to your questions
Get to know more about our courses at hackademy tk
2310
23
TAKE THIS COURSE