30 Nov 2023 - This Course is under Development
Welcome to the World of Asynchronous Programming!!
Asynchronous programming is used anywhere where your application interacts with other external entities - be it other threads, other processes. This world by its nature is Asynchronous. Asynchronous literally means - anything can happen anytime - unpredictable. How do you write software through Asynchronous programming? That's what we shall be going to learn in this course. Big software projects of reasonable sizes are Asynchronous. Software projects leave their synchronous boundaries the moment it starts integrating and communicating with external entities or go multithreaded.
Asynchronous programming is widely used in Distributed Systems, Networking Protocols, Distributes Databases, etc.
The prerequisite of this Course :
Know Thread Synchronization Concepts - Mutexes and Condition Variables ( any thread library, but we will be using pthreads )
C or C++ in preferable, but if your fav language is any other mainstream language then also it is ok. Borrow the concepts and implement it in your fav language.
Comfortable with basic Data structures such as Linked-List.
Zeal to learn and excel - beyond what Crowd is doing ( DS/ALGO/CP )
The end product of this Course shall be a mini library yet very powerful library which allows you do develop software through Asynchronous programming.
Course Difficulty Level :
The Course is level is Intermediate to Advanced. Very beginners pls refrain from enrolling into the Course.
Software Designing Problems to Address in this Course :
Problem 1. Simulating Concurrency in Single-Threaded Programs
problem 2. Reducing Multi-threaded Programs to Single Threaded
Problem 3. Work Deferrals
Problem 4. Asynchronous Communication
Problem 5. Queuing and Processing Incoming Network Packets
OLD Table Of Contents :
1. What is Synchronous Programming?
2. What is Asynchronous Programming?
3. When to use Asynchronous Programming?
4. Pre-requisites
5. Developing an Asynchronous Programming based Project
6. Adding a CLI user Input
7. Adding Listener Threads
8. Adding Timer
9. Adding Periodic Advertisements
10. Analyzing Problems in the projects
11. Designing Event Dispatcher ( Also Called Event Loop ) ( ED )
12. Integrating Event Dispatcher to the Project
13. Serializing User CLI input using ED
14. Serializing Timer Internal events using ED
15. Serializing Packet Processing using ED
16. Serializing Periodic Advertisements
17. Event Distribution using ED
18. Progressive Partial Processing using ED
19. Analyzing our Project
20. Futures and Promises
21. Promises Pipeline and Combinators
22. Thread Pools
23. Synchronous Vs Asynchronous Vs Concurrency
24. Creating Worker Threads for expensive work
Good luck ! Happy Learning.
After doing this course You would understand :
Problems with Synchronous programming
Design and Implement Asynchronous Application/Softwares
What type of applications/softwares must not be multi-threaded
What type of applications/softwares must be asynchronous
Say good bye to locking and thread synchronization for forever.
The Concepts you would learn in this course are portable to other programming languages of your choice
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