This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.
At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.
WHAT YOU WILL LEARN
Understand different types of GDDs
Understand how the development ethos affects your GDD
Understanding the importance of creating an effective, efficient and compelling document
How to productively use GDD checklists and outlines
Using word processors to create documents and create your own templates
Creating amazing screen and player flows that will massively improve your game design craft
Using Notion for making complex GDDs look easy using the power of databases
Writing "feature specs"
How to create amazing 1-pagers that will impress your teammates
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
A concept game executable will be provided, and you will document this game using each tool taught in the course
The game will suffer changes during the course, like in a real game development environment
You will write a Google Docs GDD
You will create a Notion GDD using a wiki-style GDD with databases
You will create a 1-pager to represent one or several systems of your game
You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.
What is NOT included in this course
Programming languages
Art asset creation
Game design theory