Curious how to solve common problems in your code? Want to learn more about design patterns to prepare yourself for a technical interview?
Then you came to the right place :).
The objective of this course is to introduce you with all the design patterns that can be implemented in Java.
In this course, you will learn everything about design patterns from each of the three main categories: creational, structural and behavioural.
The main target of this course are beginners which are making their first steps in learning Java programming language. The course is also targetting more advanced students which need to brush up their knowledge on the topic of design patterns.
What is a Design Pattern?
A design pattern is a reusable solution that can be applied to common programming scenarios. As a developer, you will encounter design patterns everywhere. The Java API alone solves most of its programming challenges with different design patterns.
The term has been introduced in the book called Design Patterns: Elements of Reusable Object-Oriented Software, a book published by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, a group of computer scientists known as the Gang of Four.
I hope you will find this course useful and you will use the knowledge gathered from this course in solving design issues in your code.
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