WHAT YOU WILL LEARN
You will learn how to prepare an asset for baking and how to create a quick and perfect bake using ( Substance Painter ). You’ll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt .And how to create details on textures... In Marmoset toolbag you’ll learn how to set up a render scene using quixel bridge assets, And finally you will learn how to quickly render images and animation
ABOUT YOUR INSTRUCTOR
Morteza Hatamzadeh is a senior environment and look-dev artist who worked on various mid to large scale production level projects.
SKILL LEVEL
You need to know the basics of Substance Painter and Marmoset. If you don’t know these basics ، I recommend that you watch the introductory course first
FILES INCLUDED
9:14 hours worth of Full HD Video Footage
Source files : yes
Language : English + subtitles
SOFTWARE USED
Adobe Substance.3D.Painter.9.0.0.2585 & 3ds Max 2023 & Marmoset.Toolbag.4
Section LIST
01 – Explaining and preparing the model (3ds Max) & the Baking the Model in Substance Painter. [3ds Max] [Substance Painter]
02 – Creating Base Color & Texturing Tank [Substance Painter]
03 – Creating Smart Materials & Texturing Handle [Substance Painter]
04 – Creating Texturing Hose [Substance Painter]
05 – Creating Texturing Fire Inspection [Substance Painter]
06 – Creating Texturing Plastic Belt [Substance Painter]
07 – Creating Texturing Pressure Gaugee [Substance Painter]
08 – Creating Texturing Texturing Valve [Substance Painter]
09 – Creating Texturing Texturing Hose Connector [Substance Painter]
10 – Creating Texturing Spray Nozzle.Holder [Substance Painter]
11 – Creating Texturing Rust [Substance Painter]
12 – Creating Texturing Spider Webs [Substance Painter]
13 – Creating Texturing New fire extinguisher [Substance Painter]
14 – Render Image.Animation [Marmoset]
I hope to see you in this course.