Java 8100: Design, Frameworks and Threads

Managing the requirements, design, and delivery of multi-threaded frameworks in Java

Ratings 4.17 / 5.00
Java 8100: Design, Frameworks and Threads

What You Will Learn!

  • Discover how to document software development activities
  • Review diagraming techniques most used in the Software Industry
  • Learn how to create problem statements
  • Practice extracting requirements from user explinations
  • Experience an agile software development process
  • Create a Model, View, and Controller (MVC) Design Pattern
  • Create and understand the Factory Pattern
  • Understand UML Use Cases, Sequence, Activity, and Class Diagrams
  • Evolve a single project into a fully-featured Framework
  • Review Java's basic support for processes & threads

Description

The Professional Java series will help software developers move beyond basic training. By guiding each student through three (3) distinct design & delivery exercises, the programmer will take his or her first step into the realm of professional software definition, as well as delivery. 


Threading

The hour long video lecture is complemented by both a requirement specification (known as the Training Requirement Specification, or "TRS"), as well as set of hands-on lab exercises.  By the end of this training, the student will have an understanding of the most commonly used design diagram types, design patterns, terms, requirement gathering techniques, as well as a classically iterative, or "agile," research & design-delivery process. 


Layered Learning

Never a "one size fits all" approach, our training opportunities are divided into beginner (1000), intermediate (2000), and advanced (3000 - 9000) experience levels. Rather than learning things you might not need to know, students can choose the topics that they are most interested in. 


Advanced Training!

In Java 8100 we will discover that Object Orientation is more than Inheritance. Much like we see all around us in the modern world, the ability to use Factories to create and initialize our Objects properly is a very important technique to master.


Once created however, providing a well designed Object Framework also ensures that our Factories will be able to support our object creation needs now, as well as well after our Packages have been completed.


About This Series

Written by a Principal Trainer & Principal Software Development Engineer, in order to insure mastery key topics are presented several times, as well as at ever-increasing depth. Students will also be using classic DevOps interfaces - the same techniques that software professional developers use - to create their software.


From keywords to testing and documentation, hints and tips on how to use Java in the professional world abound!

Who Should Attend!

  • Consultants who want to learn how to design software and manage requirements
  • Software developers who have successfully completed a basic Java programming course
  • Developers who need to understand how to create professional documentation
  • Java Developers who need to understand basic Design Patterns
  • Students who need to learn more about Frameworks
  • Any Java Programmer who wants to learn more about Java Processes & Threads
  • Professionals who would like to learn how to install Java, Eclipse, and / or a Netbans Software Developement Environment

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Tags

  • User Experience Design
  • Java
  • Software Design

Subscribers

62

Lectures

5

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