Rhinoceros 3D FULL Beginner to Advanced ZERO to HERO

A crash course on Rhino 3D Modeling, including proactive exercises for beginners ready to learn this amazing software

Ratings 4.59 / 5.00
Rhinoceros 3D FULL Beginner to Advanced ZERO to HERO

What You Will Learn!

  • Be able to use Rhino 3D from complete beginner level
  • Be able to use various commands that push the design to new heights
  • Ability to edit and modify existing geometries
  • Develop own 3D modeling design projects and ability to learn new commands

Description

Do you want to learn Rhino 3D in less than a day? Do you have a new project coming up in a few days? Or you may have just started your semester and need a powerful 3D modeling tool in your hands?

Are you ready to learn a very exciting and powerful tool that will take your ideas and concepts to a whole new level?

This Rhino 3D Crash Course will take you from ZERO to HERO in just about 12 hours!

Course content in details:

1. User Interface, Layout, Panels, Viewports, Layers, Command Line, Snapping.
> Units
> Grid
> World Axes
> Active Layer & Layer of selected object
> Gumball: Color convention XYZ <> RGB
> General Options
> Show how if the layout is messed up, using the command “ToolbarReset” would fix it.

2. Basic modelling techniques (points, curves, surfaces, solids) and basic naming conventions:
> Lines, Curves, Closed Curves, Degrees
> Surface vs. Polysurface vs. Closed Polysurface
> Editing building curves (Only Surfaces) vs.
> Points On (Only surfaces) – with Rebuild vs.
> InsertKnot (applied to a planar surface)
> Cage Edit
> Bend / Twist / Stretch (Transforms Tab)
> Changing Units

3. Modeling with primitives & curves (boxes, cylinders, spheres, etc.)

How to model a table top with 2 methods: primitives vs. curves
> Proper use of layers: main layers, sub-layers, proper layer naming and coloring
> Understand “Project” and other snappings
> Editings: Using MoveFace & MoveEdge > Shift+Ctrl, SolidPtOn
Rhino’s hidden helper: small tutorial window
Exercise: Model 2 legs with primitives and 2 using curves

4. Modeling a vase based on a sphere as a starting point
> SetPt
> Lasso Selection
> Exercise: Apply the same commands on a new ellipsoid
> OffsetSrf vs. Offset (curves)
> BlendSrf
> Exercise: Apply an OffsetSrf and use Patch to connect the open edges
> Trim vs. Split vs. Boolean
> Exercise: Apply a BooleanDifference to add holes at the bottom of the vase
> ExtractIsoCurve from Surface and remodel OR Intersect with a Planar Surface
> Trim, Cap, Shell, OffsetCrvOnSrf
> Exercise: ExtractIsoCurve from the original vase shape, change some curves and loft again, then OffsetSrf as Solid
> Add a handle on one side using a curve and profile curves
> BlendSrf
> Exercise: Add a spout on the other side using a curve and profile curves and BlendSrf with main vase body

5. Text vs. Textobject

6. Advanced Modeling: Patch, FlowAlongSurface, DrawOnSurface
Use the teapot base curve, adjust and model a vase with a 3D pattern on the external surface
How to add a custom curve on the external surface
> Profile Curve and Revolve
> Exercise: Draw a profile curve and revolve
> Extract UV Curve, Draw base pattern curve TRIANGLE, patch, array, adjust UV Curve, Surface + BooleanDifference
> Exercise: Extract UV Curve, Draw base pattern curve DIAMOND, patch, array, adjust UV Curve, Surface + BooleanDifference
> FlowAlongSurface
> Exercise: FlowAlongSurface

7. Tracing images in Illustrator and importing to Rhino (first explore image import in Rhino and show how to trace, then show the power of Illustrator)
How to do that with the Rhino logo
Exercise: Apply the same with another logo, choose the Grasshopper logo

8. Intro to SubD: Difference of NURBS vs. Mesh vs. SubD
> Mesh vs. Closed Mesh
> NURBS to MESH
> NURBS vs. Meshes vs. SubD: Show the difference using planes and ellipsoids

How to do model a hammerhead shark with SubD – Don’t do the side fins
> Import 2 reference images
> Start with a box, place in the middle
> Add necessary edges
> Start tracing the box in flat mode
> Refine in smooth mode
> Add the extrusions / more details as necessary
> Exercise: Continue modeling side fins. Tip: can made like the head
> Exercise: Model a small spherical aquarium on the previously modeled table and place a few sharks inside

9. Intro to Rendering: How much can we get from Rhino without using external render plugins.
How to render the previously modeled geometries: Table, Vase
> View Modes: Rendered vs. Raytraced
> Materials: Per layer vs. individually assigned
> Textures
> Lights
> Render Settings
> Render window: Save image
> ViewCaptureToFile as alternative
Exercise: Apply the same with the Vase 3D Pattern & sharks

10. Intro to Drafting: Understanding Layouts and preparing Title Blocks
> Copy the watering can geometry
> Layouts
> Detail Views And Scales
> Making new layers for Model space and Layout space
> Dimensioning
> Leaders
> Annotation Styles
> Hatches
> Linetypes
> Annotation Dots
> Revision Clouds
> Specific Commands: PrintDisplay
> Clipping Planes
> BringToFront vs. SendToBack
> Export PDF Title Blocks
Show how to make a title block for the watering can – top view
Exercise: Apply the same with the other detail views

11. Intro to Grasshopper: What is Grasshopper and how big is its potential
Parametric Case example based on a circle, fully parametrized design
Exercise: Make a basic parametric vase using polygons as a starting point


Whether you are an architect, engineer from all fields, a designer from all fields including but not limited to Product design, Jewelry Design, Fashion Design, Graphic Design, or a student of these fields, Rhino3D will be a great addition to your toolbox and will push your design abilities to a whole new level.

Alright, if you want to learn how to use this amazing 3D Modeling platform, get on board and let’s get started.

Who Should Attend!

  • All Design disciplines, including but not limited to: Architects, Engineers, Product Designers, Fashion Designers, Graphic Designers, Urban Planners, Naval Designers, etc.

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Lectures

56

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