This course takes you through 8 track and field events to provide you with everything you need to teach effective technique in any event.
Starting with the fundamental skills, we'll break the events down into their key components and delve down into technical aspects of each and how each of them contribute to the overall technical model. Along the way, we'll take a look at some of the key drills for developing effective technique and I'll share some tricks and tips to take you to higher performance.
Here's an overview of what's included:
Sprinting
We'll work through the basics of accelerations and how to set and adjust the starting blocks, how to develop an effective upright sprinting to improve maximum running speed, and how to perform the transition phase to seamlessly move from the acceleration phase into the maximum velocity phase to complete your race model.
Hurdles
We'll develop and effective lead and trail leg technique and look at how we can adapt our sprinting technique to improve our speed between the hurdles. We'll also look at how to adapt the hurdles to different ages and abilities and how to start creating strength and speed in hurdling for improved performance.
Long Jump
We'll develop a simple but effective takeoff and landing for our beginner athletes, before taking a deep dive into the penultimate step and flight mechanics for maximising distance in the jump. We'll also break down the runway to apply our sprinting skills for a fast but accurate approach to the board.
Triple Jump
During the triple jump module. we'll look at effective jumping and landing technique to develop bounding skills and we'll work through each of the hop, step and jump phases to create an effective technique and an even rhythm in jumping.
High Jump
We'll learn how to use the curve to teach the Fosbury Flop technique to athletes of any age. Taking a deep dive into the mechanics of an effective take off and how to create the perfect high jump approach on a curve, we'll learn how these two factors help us to create an arch over the bar.
Javelin
We'll learn how to create a long pull on the javelin to create distance in the throw as well as how to perform the cross-over step with balance and control in order to transfer speed on the runway into the javelin block for an effective delivery.
Shot Put
In the shot put module, we'll learn how to correctly grip the shot put to gain extra distance in the delivery and how the power position helps to create power and stability during the throw. We'll also work through some progressions for teaching the shot put glide technique to add speed into the throw.
Discus
We'll learn how to correctly grip the discus and how we use this to create spin during the delivery for the perfect flight, as well as how to create balance in the spin technique to create the long pull on the discus that we need for high performance.
Feel free work through the events one by one to improve your athletics knowledge, or drop in to each event to refresh your memory ahead of your classes.