This Course is designed to break the barrier to C sharp (C#) scripting with Unity, which is the world's leading free software in game development.
The course is structured in to three parts with hands on projects at the end of each section. We first begin by learning key programming terms and concepts of C sharp (C#). Moving on in the course, we proceed to build a platformer game movement prototype focusing on using unity's built-in tools. After that, we move on and learn about Unity's UI system and build a basic drum machine. We finally wrap up the course by building a prototype for a brick shooting game.
All Course files are made available via the course chapters so students can backtrack of follow along when required. steps to acquire and configure unity are also provided to ensure that beginners are fully captured. The course is captured in a clear and concise manner with many examples to solidify the learning experience.
Below are some of the key concepts we will cover
Introduction to Unity and Its Interface
Learn how to create and use Variables and Data Types
Using Functions
C# Operators
Loops (if, if-else, for)
Classes, Objects and Game Objects in Unity
Build a character controller prototype
Learn how to work with audio in unity
Brief introduction to unity's User Interface (UI)
Work with Text objects