The Complete Intro to Mudbox for Games and Film

Take your first steps to learn digital sculpting in 3d with Autodesk's powerful software - Mudbox!

Ratings 4.44 / 5.00
The Complete Intro to Mudbox for Games and Film

What You Will Learn!

  • Learn the basics of sculpting using Mudbox
  • Learn lighting, rendering, camera effects, texture painting, and map exporting.

Description

In this course, instructor Stephen Wells provides a comprehensive introduction into Mudbox. Here he will be covering a range of topics which will include basic navigation and interface layout, brushes, layers, material presets, and sculpting, as well as some of the features later in the pipeline such as lighting, rendering, camera effects, texture painting, and map exporting.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Who Should Attend!

  • Introductory users to Autodesk's Mudbox
  • Students interested in learning to sculpt in 3d for games and film

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Tags

  • 3D Modeling
  • 3D Sculpting
  • Mudbox
  • Digital Character Sculpting

Subscribers

440

Lectures

21

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