C# Programming in Godot 4

C# in Godot 4 - Ideal for Beginners and GDScript Users

Ratings 3.75 / 5.00
C# Programming in Godot 4

What You Will Learn!

  • How to use C Sharp in the Godot game engine
  • How to build applications from scratch
  • The core coding concepts
  • How to make a graphical interface

Description

Are you interested in learning how to program games in Godot 4 using C#? This course is designed to provide a solid foundation for beginners who are new to programming and want to learn how to use C# in Godot 4. It is also an excellent resource for GDScript users looking to transition to C#.

The course will start with an introduction to programming concepts, including data types, variables, loops, conditional statements, and functions. From there, you will learn how to use C# in Godot 4 to create game objects, user interfaces, and manage game logic.

By the end of the course, you will have a strong foundation in C# programming and be able to create simple games in Godot 4.

Course Outline:

  • Introduction to programming concepts

  • Data types and variables

  • Control structures (loops and conditional statements)

  • Functions and methods

  • Introduction to Godot 4 scripting interface

  • Working with nodes and scenes

  • Creating game objects with C# in Godot 4

  • Implementing user interfaces

  • Managing game logic with C# and Godot 4

  • Creating a simple game project

Prerequisites:

No prior programming experience is required for this course, although some familiarity with Godot 4's interface and game development concepts would be beneficial. Students should have access to a computer with Godot 4 installed.

Who Should Attend!

  • New users to the Godot engine wanting to use C Sharp
  • GDScript users wanting to advance to using C Sharp

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Tags

  • C#
  • Godot

Subscribers

89

Lectures

34

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