Cinema 4D MasterClass - A Beginner's Guide for Animation

Learn Cinema 4D from scratch. All the tools, tips & tricks. Focus on practical & fast workflows. Cinema 4D Made Easy!

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Cinema 4D MasterClass - A Beginner's Guide for Animation

What You Will Learn!

  • Fundamentals of Cinema 4D - Getting started in Cinema 4D, Menus, Object Types, Project Settings etc
  • Modelling - Modelling tools and how they work, good modelling practices
  • Lighting - Light types & how to lighting a with a purpose
  • Materials - Create using built in effects or with custom image maps. Learn how the 'Reflectance' channel in Cinema 4D Works
  • Animation - Creating keframes, how keyframe interpolation works. Working with timeline window in Cinema 4D
  • Cameras - How to create dynamic & smooth camera animations. Using splines as guides or using the 'Morph' camera.
  • Mograph - Cinema 4D's powerful 'Mograph' section. The Cloner object, effector & falloff fields. 'Fracture' and other mograph objects
  • Splines - How to draw splines, spline types. Learn what 'Intermediate' points are. How to convert splines to geometry. Import paths from Photoshop or illustrator.

Description

The Ultimate Cinema 4D Guide for Beginners.

The class is for everyone and anyone that wants to learn how to use Cinema 4D. If you have never opened Cinema 4D before, or any other type of 3D application - you will be able to watch and follow along with everything in this class.

I will be sharing several tip & tricks to help you use Cinema 4D the right way, develop a fast and efficient workflow and several techniques that I have discovered during my own experience with Cinema 4D over the last 10 years. So even if you have some experience in Cinema 4D, there will be a lot of new things that you can pick up from watching this class.

This roughly 8-hour long class split is organised into 2 general sections. Section 1 covers various topics and tools in Cinema 4D. Section 2 is about developing workflows and working on real projects as examples. Watch the whole thing and by the end of it you will be able to open Cinema 4D and start creating your own animation today!

Section 1: Aspects of Cinema 4D

  • Getting Started - An overview of menus, interface & objects in Cinema 4D. Shortcuts & project settings

  • Modelling - A look at various modelling tools & techniques, and where to find assets to use in your projects

  • Lighting - The light types in Cinema 4D & their settings, and how to light with purpose

  • Materials - How material channels work, and making stylised or realistic materials

  • Splines - How to draw paths, other path-based objects, and generating Geometry

  • MoGraph - An overview of Cinema 4D's powerful 'MoGraph' section

  • Animation - How to make keyframes, working with timelines, keyframe interpolation

  • Cameras - Camera settings & the best way to do smooth & dynamic camera animations

Section 2: Example Project & Workflows

This section focuses on using everything learnt up to this point, and applying it to real projects. You will see a full worklow from working on the projects in Cinema 4D, and outputting them and finishing in After Effects. During this section we will continue to introduce new ideas and concepts as part of the process. The projects are:

Example Project 01 - Futuristic City Animation with several skyscrapers & flying cars

Example Project 02 - Sci-Fi Wormhole animation, looped animation.

By the end of the class you will be able to open Cinema 4D and create your own animations, let get started!

Who Should Attend!

  • Everyone and anyone that wants to learn Cinema 4D from scratch.
  • Existing Cinema 4D users that want to expand their knowledge of the program
  • Users of the 3D software that are interested in switching to Cinema 4D

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Tags

  • 3D Animation
  • 3D Lighting
  • 3D Rendering
  • Cinema 4D

Subscribers

39

Lectures

56

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