Create a First Person Shooter in Godot 4 - Ultimate Course

Finish the base of a fully functional fps with enemy AI and map building in godot, coding and level design

Ratings 4.50 / 5.00
Create a First Person Shooter in Godot 4 - Ultimate Course

What You Will Learn!

  • Understand 3D world environments and master lighting techniques within the Godot game development engine
  • Use of addons to create 3d maps, ins and outs and overcome most common problems
  • Understand and create a full state machine for a first person controller
  • Create and animate a weapon manager for guns, rocketlauncher and machinegun
  • Learn to create Hitscan and projectile weapons
  • Develop the foundational elements for a future first-person shooter game, providing the groundwork for expanding it into a fully marketable Steam game
  • Learn to import mixamo animations into blender and then godot
  • How to use pathfinding in Godot
  • Create an AI enemy that walks around, detects and attack the player with launch projectile weapons
  • Implement a basic GUI in Godot

Description

Dive into the world of game development with our Udemy course, where we bring the classic first-person shooter experience to life using the powerful Godot engine!

Learn to create the fundamental elements for a FPS game, laying the groundwork for expansion into a fully sellable Steam title. Gain a comprehensive understanding of 3D world environments and lighting techniques in Godot, enabling you to sculpt immersive game spaces.

Unlock the secrets of successful level design as we explore the use of addons to craft intricate 3D maps, guiding you through the ins and outs of the process.

Overcome common challenges encountered during mapping with insider tips and tricks, ensuring a seamless and polished gaming experience.

Delve further into the course and discover how to implement state machines for fluid gameplay, integrate character navigation AI for realistic movement, and design enemies that not only attack the player but are also attackable by the player with a fully customizable state machine for both the enemies with navigation implemented and the player.

Whether you're a novice or seasoned developer, this course offers hands-on projects, valuable insights, and the skills needed to bring your FPS game vision to fruition. Enroll now and embark on a thrilling journey to create your own classic-inspired first-person shooter in Godot!

Who Should Attend!

  • If you want to develop a first person shooter game or first person game and release it into a fully marketable videogame

TAKE THIS COURSE

Tags

Subscribers

22

Lectures

48

TAKE THIS COURSE