Design a CPU 2

Computer Architecture Organisation and Design

Ratings 4.95 / 5.00
Design a CPU 2

What You Will Learn!

  • Mico-Coded Control Unit Design
  • Addressing Modes
  • Assembler in Python
  • CPU Mertrics
  • Labels and Declarations
  • Port Mapped Input Output
  • Memory Mapped Input Output
  • The Stack
  • Subroutines
  • High Level Language Constructs in Assembly Language
  • 16 Bit Machine with 90 Instructions

Description

In this course we take what we learned from the first course and expand on the simple 8 bit design and create a 16 bit machine with a maximum of 64 instructions with each instruction having access to 4 different addressing modes. We cover port mapped i/o and memory mapped i/o. We start using a new faster more stable version of Logisim.
The hard wired control unit is replaced with a mixed hardwired and microcoded control unit. We increase the number of general purpose registers from 4 to 6 and add in a temporary register, index register , stack pointer register and floating point unit register.

We design a new assembler in python to help us write the assembly language code with our new larger instruction set.

Finally we add on a keyboard a character display and a graphics display.

The 64 Kbyte address space is split into a ROM that contains the start of an operating system and commonly used subroutines and a RAM that contains the program code and data.
If you want to know how to build a fully functioning 16 bit machine and design some cool assembly language programs then this is the course you need to take.

Don't just read about theory and imaginary machines , build an actual machine that works. It's the best way of learning Computer Architecture Design and Organisation.

Who Should Attend!

  • This course is aimed at people who want to learn Computer Architecture Organisation and Design by building their very own Computer as opposed to learning from imaginary machines.

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Subscribers

456

Lectures

74

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