逐步教你打造逼真的3D頭像 Step-by-Step to Create a Realistic 3D Portrait

掌握打造逼真3D頭像的技術和工具 Master the Techniques and Tools for Crafting Lifelike 3D Portraits

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逐步教你打造逼真的3D頭像 Step-by-Step to Create a Realistic 3D Portrait

What You Will Learn!

  • 能夠使用ZSphere建立3D頭像 Ability to create 3D portraits from ZSphere
  • 提升將細節和真實感融入3D模型的技能 Enhanced skills in adding detail and realism to 3D models
  • 熟練運用Substance Painter創建逼真的皮膚和眼睛,以及高品質的紋理貼圖 Proficiency in using Substance Painter to create realistic skin and eye textures and high-quality texture maps
  • 瞭解如何運用XGen創建自然的頭髮、鬍鬚 Knowledge in using XGen to create natural-looking hair and beard
  • 掌握調整燈光和算圖設置的技巧以達到逼真效果 Skills in adjusting lighting and rendering settings for realistic effects

Description

課程內容分為模型建立、紋理和貼圖、毛髮和髮型、燈光和渲染四個主要部分,這讓學生們可以深入了解每一個關鍵的創作步驟,並且透過這些步驟來創建高品質的3D頭像。此外,也介紹了使用哪些軟體、如何進行細節設計等具體操作,這能夠幫助學生們更輕鬆地理解並學習課程內容。


模型建立:

  • 從Z Spherte開始建立3D頭像

  • 設計和建立頭部骨架和輪廓

  • 增加細節和逼真度


紋理和貼圖:

  • 運用Substance Painter創建逼真的皮膚和眼睛貼圖

  • 創建高品質的紋理貼圖


毛髮:

  • 瞭解如何運用毛髮模擬器創建毛髮效果

  • 建立自然的頭髮和鬍鬚效果與細節


燈光和渲染:

  • 調整燈光和陰影,創建逼真的照明效果

  • 運用Arnold,提高算圖效果和真實感

  • 最佳化燈光和算圖設置,提高效率和效果

(由於燈光和渲染技術與其他章節密切相關,因此無法單獨授課。在此,我們單獨列出燈光和渲染技術的章節,以便更好地理解課程內容。)

(課程包含中英字幕)


Hi there, this course is divided into four main parts: model creation, texturing and mapping, hair and hairstyle, and lighting and rendering. This allows students to delve into each key creative step and create high-quality 3D portraits through these processes. In addition, the course also introduces specific software and techniques for detailing, which can help students better understand and learn the course content with ease.


Model:

  • Create a 3D portrait from  ZSphere

  • Design and create the head skeleton and contour

  • Add detail and realism to the model


Texturing and Mapping:

  • Use Substance Painter to create realistic skin and eye textures

  • Create high-quality texture maps


XGen:

  • Learn how to use XGen to create realistic hair effects

  • Create natural-looking hair and beard


Lighting and Rendering:

  • Adjust lighting and shadow to create realistic lighting effects

  • Use Arnold to enhance rendering quality and realism

  • Optimize lighting and rendering settings to improve efficiency and effectiveness


(Lighting and rendering are integrated into other sections of the course and cannot be taught separately. They are listed separately here for better understanding of the course content.)

(Course with Chinese and English subtitles)

Who Should Attend!

  • 對3D頭像有興趣的人 Who interest in creating 3D portrait

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Tags

  • 3D Modeling
  • 3D Texturing
  • Maya
  • zBrush

Subscribers

66

Lectures

26

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