Hey there, and welcome to my course on the basics of Unity!
In this course, we will be covering all of the basics of the well-known Unity Game Engine, ranging from Unity's workflow to C#, and from Sound Design to Particle Systems and Feedback Concepts. This course will cover everything you need to know when creating your first game in Unity.
Over the last few years, I have created 4 mobile games, entirely on my own, and released them for free on Google's Play Store. Now, using the knowledge I acquired, I created this course, as a concise yet detailed tutorial on how to develop games in Unity.
Learning a game engine entirely from scratch can be a difficult task, and I for one have spent many hours reading through forum posts and manuals in the hopes that someone can explain a concept I was struggling with. Fortunately, learning these concepts got easier with time, and allowed me to gain a relatively detailed understanding of how Unity works. In this course, I'll be passing on everything that I learned to you.
If you decide to enrol, you'll be making a wise choice, as knowing how to develop games, especially in Unity, is an incredibly useful skill to have in today's world, and by learning this skill, you'll be making a smart investment in your future. Additionally, creating your own games in Unity is an amazing experience and an incredible creative outlet. By enrolling in this course, you'll be accelerating the time it takes for you to become an adept game developer by an exceptional amount, allowing you to get started on your masterpiece as soon as possible.
I hope I get to teach you this valuable skill and thank you for taking the time to read my course's description. Your interest is greatly appreciated!
Have a great day! :)