During this course you will learn all about the skills and mindset needed to develop computer games as an indie or hobbiest game maker. We will cover such topics as:
Coming up with a good idea for your game.
Some BIG questions to ask yourself to ensure your game will work how you want it to work.
Learn a little about the psychology of your gamers so they keep playing.
Thinking differently so your games run efficiently on the devices they are designed for.
The hardware your games will run on, taking advantage of their features and avoiding their limitations.
A little about the importance of maths with examples showing why.
Everything you need to make your own "Fruit Slice" game, including the pseudo code, mechanics and maths.
Everything you need to make your own "Mazes" and randomly generated maps/levels, including pseudo code and a simple algorithm.
Artificial Intelligence in video games, and how to make your own simple Neural Network to improve realism and engage players.
Finishing and testing your games, and what to do next.
Hopefully you will come away full of ideas and with the ability to plan your games better, whether you are a beginner or already working in the industry.
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